3D Production Pipeline, Continued 2

Animation

The rigged 3D model is now brought to life. The most common method of animation is key-framing. This involves an action starting at key-frame A and ending at key-frame B using a timeline; for example, if you wanted to have a cloud move across the sky, key-frame A would be the cloud at its starting position and key-frame B would be the cloud at the end position. The animation software fills in the middle section, which can be edited such as the time taken for the cloud to move. This technique can be used for many different actions from facial expressions to explosions. Many individual key-frames can be used simultaneously to produce a complete scene by layering them together.

rabbit walk via 3d-animated-gif.com.au.gif

Rabbit Walk gif obtained 6/3/16, via http://3d-animated-gif.blogspot.com.au/2011_01_01_archive.html

References:

Boudon, Grant. “How Does A 3D Production Pipeline Work”. Digital-Tutors Blog. N.p., 2013. Web. 6 Mar. 2016.

Wiesen, G. “What Is 3D Computer Animation?” wiseGEEK. N.p., 2016. Web. 6 Mar. 2016.

 

Lighting

Lighting is crucial to create mood and realism within a digital 3D scene. It is implemented through various lights such as key light, point light, fill light, and rim light. Mood is created through the intensity, source and colours of the light, for example, a full moon dimly lights up a forest trail in a blue hue giving the scene an eerie feel. Lighting is also affected by the texture and material of the surfaces it interacts with.

watermarked-AV_3-300x222

Image accessed on 6/3/16 from: https://austinvisuals.com/how-2d-and-3d-animation-is-made-at-an-animation-studio-part-4/

References:

Franklin, Curt. “How 3-D Graphics Work”. HowStuffWorks. N.p., 2000. Web. 6 Mar. 2016.

“How 2D And 3D Animation Is Made At An Animation Studio – Part 4 | Austin Visuals”. Austinvisuals.com. N.p., 2013. Web. 6 Mar. 2016.

 

Rendering

 

Rendering is the translation of a shot from a mathematical model of vertices and polygons in a 3D space to a finalized 2D picture by the render engine. The incorporation of layout, shapes, textures, and lighting information establish the colour of each pixel in the final picture. This process can take an immense amount of time.

Best_3d_Architectural_Visualization_3.jpg

Image found on 6/3/16 from: http://www.archello.com/en/project/stunning-architectural-3d-rendering-predsolutions

Video link: http://www.digitaltutors.com/tutorial/718-CG101-Rendering

References:

Slick, Justin. “What Is Rendering?”. About.com Tech. N.p., 2014. Web. 6 Mar. 2016.

 

Compositing

This is the final stage of the 3D production pipeline where all the pieces are put together. This stage is crucial for modern CG animation combined with live action filming where the layers of animated objects and characters, lighting and visual effects, and film footage are fused to create the final picture. Types of compositing include node-based, layer-based and deep compositing

 

 

compositing.jpg

Video Link: https://www.fxguide.com/featured/the-art-of-deep-compositing/

References:

“The Foundry :: About Digital Compositing”. Thefoundry.co.uk. Web. 6 Mar. 2016.

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